Degree Date
8-2024
Document Type
Dissertation - Public Access
Degree Name
Psy.D. Doctor of Clinical Psychology
Academic Discipline
Clinical Psychology
First Advisor
Kristen Newberry, Psy.D
Second Advisor
Bradley Olson, Ph.D.
Third Advisor
Jackson Newberry, Psy.D.
Abstract
Video games have been examined for their effects on cognition, learning, health, and physiological arousal, yet research on social dynamics within video gaming is limited. Studies have documented the presence of derogation, racism, and discrimination in this anonymous medium. However, gamers‟ firsthand experiences are typically examined qualitatively. Thus, this study aimed to establish a quantitative baseline for the frequency of derogatory, racist, and discriminatory speech (DRDS) in gaming. DRDS frequency, sexual harassment, and hate speech measures were administered to 150 individuals from online forums and social media groups. Descriptive and inferential analyses were used to gauge which factors affected DRDS rates. Sex, intergroup and fast-paced game types, time played with others, and identity portrayal showed positive correlations with DRDS. Results indicate an array of complex social and developmental factors contribute to experiencing, perceiving, and personally using DRDS. Implications include psychosocial health impacts similar to everyday harassment, with women being at a higher risk and age as a contributing factor.
Recommended Citation
Woodford, Sean, "Derogatory, Racist, and Discriminatory Speech (DRDS) in Video Gaming" (2024). Dissertations. 773.
https://digitalcommons.nl.edu/diss/773